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Job Description
Collaborating closely with teams to develop concepts into prototypes that build conviction in direction and vision Helping scale creative efforts into full production then supporting them through launch Establishing clear creative goals, providing and soliciting actionable creative / team feedback, and using that feedback to improve others' creative contributions At least 10 years of game design experience, including experience as a Creative Director, Game Director, or comparable design leadership role Experience working with distributed or external teams Ability to articulate critical and meaningful feedback to influence direction without relying on positional authority Excellent knowledge of game lifecycle from concept through live service and an understanding of how to tailor creative input to each game's unique requirements A record of leading complex cross-functional projects with successful delivery of quality in design, art, audio, narrative, and additional creative fields Experience with Live Service and retention-oriented design Development and execution of internal creative tools and processes Experience with sports and team-play titles a plus Licensed IP game experience a plus A proven track record of guiding teams to executional excellence both creatively and strategically A history of strong relationships with recognition as a valued partner in meeting company objectives An advocate for players, translating their needs, behavioral insights, and innovation into excellent entertainment Comfortable working with frequent context switching and bringing clarity to ambiguity Excel in a fast-paced, high-volume, high-agency environment