Junior / Mid-level Software Engineer (Rust / C++ / GPU)
Regulus CyberHaifa, Israel
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Posted on: 28 Sep 2026
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Job Description
Regulus is an agile defense-tech startup tackling the most complex challenges in counter-drone and uncrewed defense. With hundreds of combat-proven systems deployed by the IDF and global partners, we are now engineering the next generation of C-UxS (Counter-Uncrewed Systems). We leverage advanced electronic warfare and kinetic measures to detect and neutralize hostile threats. If you want to push technological boundaries while safeguarding Israel and our allies, join us at this pivotal stage of our growth.This is a unique opportunity to join a company at a pivotal growth stage and help shape its products, culture, and future.We are looking for Junior / Mid-level Software Engineer – Rust / C++ / GPUAbout the roleWe build a real-time GNSS and SDR signal processing system that runs on embedded GPU platforms.Algorithms and hardware interfaces are written in C++ and CUDA. Infrastructure is written in Rust.The team is small. You will work next to senior engineers and own real parts of the system early on.What you will doWrite fast, reliable code for real-time signal processing.Help turn research algorithms (GNSS, signal processing, geospatial) into production code.Write and tune GPU kernels.Improve the build system, tests, CI, and tooling the team uses every day.Work with hardware, research, and product teams.