Principal Software Engineer Lead, Gameplay Systems - Minecraft
YammerRedmond, WA, USA
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Posted on: 27 Sep 2026
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Job Description
Grow a high performing team with a healthy culture based on trust. Nurture each individual's growth and create the conditions for the team to deliver effectively. Own the technical strategy for the gameplay systems that your team supports and promote great engineering practices as well as continuous improvement. Lead by example and coach engineers to design elegant solutions which result in simple, extensible, and maintainable high-quality code. Foster collaboration. Partner closely with the team's Product Manager and engineers to ensure alignment. Build close partnerships with stakeholders in the US and Sweden. Communicate technical direction, decisions, and tradeoffs clearly across disciplines to drive successful outcomes. Bachelor's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to C++, Java, or JavaScript OR equivalent experience. 4+ years of experience developing game/entertainment technologies or native applications. Experience helping teams deliver timely, high-quality products. 3+ years of people management experience. Passion for developing people. Proficient design, programming and debugging knowledge with the ability to lead others to do these at quality through solid engineering practices Strong communication and teamwork skills and an eagerness to reach goals in a collaborative manner