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Job Description
Provide actionable feedback for design, art, audio, and narrative teams to ensure we are held to the highest standard of gamemaking Capture, communicate, and align creative priorities, and balance risks with opportunities to help guide our games to creative excellence Help define and champion player identity for a wide variety of genres and audiences 7+ years experience developing games in a design or creative leadership role Experience working with distributed or external teams Ability to articulate critical and meaningful feedback to influence direction without relying on positional authority Excellent knowledge of game lifecycle from concept through live service and an understanding of how to tailor creative input to each game's unique requirements A record of leading complex cross-functional projects with successful delivery of quality in design, art, audio, narrative, and additional creative fields Experience with Live Service and retention-oriented design Development and execution of internal creative tools and processes Licensed IP game experience a plus Experience with social, F2P, mobile, web, console, handheld a plus A proven track record of guiding teams to excellence both creatively and strategically A history of strong relationships with recognition as a valued partner in meeting company objectives An advocate for players, translating their needs, behavioral insights, and innovation into excellent entertainment Comfortable working with frequent context switching and bringing clarity to ambiguity Excel in a fast-paced, high-volume, high-agency environment