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Job Description
Regulus is an agile defense-tech startup tackling the most complex challenges in counter-drone and uncrewed defense. With hundreds of combat-proven systems deployed by the IDF and global partners, we are now engineering the next generation of C-UxS (Counter-Uncrewed Systems). We leverage advanced electronic warfare and kinetic measures to detect and neutralize hostile threats. If you want to push technological boundaries while safeguarding Israel and our allies, join us at this pivotal stage of our growth.This is a unique opportunity to join a company at a pivotal growth stage and help shape its products, culture, and future.We are looking for Senior Rust / GPU Software EngineerAbout the roleWe build a real-time GNSS and SDR signal processing system that runs on embedded GPU platforms.Algorithms and hardware interfaces are written in C++ and CUDA. Infrastructure is written in Rust.The team is small. Every engineer owns large parts of the system, from design to production.ResponsibilitiesDesign and build fast, reliable software for real-time signal processing.Turn research algorithms (GNSS, signal processing, geospatial) into efficient production code.Write and tune GPU kernels, and keep the GPU busy with work sent asynchronously from the host.Build and improve the infrastructure the team relies on: build system, testing, CI, tooling.Work closely with hardware, research, and product teams.